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Post by Ezra on Jul 15, 2010 15:30:15 GMT -5
From Kit to Apprentice[/u] The only thing a kit must do before he can become an apprentice is reach 6 moons of age. You only have to roleplay kits for one moon before they can become apprentices. You can choose to role play kits longer if you wish. From Apprentice to Warrior[/u] - Must learn most battle moves. A list of moves can be found in the Rules and Important Info board.
- Apprentices must learn and respect the warrior code.
- Apprentices must go to at least one Gatherings.
- An apprentice must learn all the different smells. This includes the scent of foxes, badgers, different clans, etc.
- All apprentices must make a trip to the Moonstone with their leader or medicine poke.
- Apprentices must go on at least three hunting missions and at least four border patrols.
- Apprentices must be at least 12 moons of age.
If apprentices are severely injured or break the warrior code, their warrior ceremony may be delayed. From Warrior to Deputy[/u] - A warrior must have had one apprentice.
- A warrior must have participated in at least one major battle.
- A warrior must have skills that would make him a good leader.
From Warrior to Elder[/u] A warrior must retire to the elders den once he or she reaches eight years of age. This also applies to deputies and medicine pokes. From Deputy to Leader[/u] - A deputy must be in good health and under six years of age to become leader.
- If deputy is unable to become leader, he must choose someone else to replace him.
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